Yearly Archives: 2016

Unlocked – The Mansion of Mana (Part 3) Diary

Posted on by
It was at this point that I started to really focus on perfecting the game. The artwork was pretty well in hand with Scott working the cover: And Margarita working the Key Card artwork: I had whipped something up for the Rune Card Artwork (I do sometimes dabble in art): Overall the game was starting to look stunning but that Continue Reading...

Unlocked – The Mansion of Mana (Part 2) Diary

Posted on by
It was about this time when I started looking for a cover artist. A cover artist is a difficult thing to find. The artstyle needs to ‘gel’ with the message you want to convey to the players. For Unlocked, I was hoping to convey that this game was going to be a magical romp through a mansion with all sorts Continue Reading...

Unlocked – The Mansion of Mana

Posted on by
Wait… did the name of these diaries change? You bet they did. Like all ideas, they evolve. Unlocked began as a simple sequential set collection card game but an artist came along and changed everything. The inspiration I got from her artwork infused my game with purpose. But it brought about challenges as well. It was now time to fuse Continue Reading...